
Represents your country's perceived strength.Tends to drop dramatically if there is a change in government or leadership.Trends upward over time, but can be affected by events.High numbers provide bonuses, low numbers incur penalties.Represents the overall strength of your government.Certain events can also cause you to gain or lose Prestige.Winning battles and wars is the primary way of gaining Prestige.Provides bonuses if positive and penalties if negative.Represents your nation's fame and reputation.Corruption can be reduced by spending money to fight it in the Economy Tab.Corruption grows if you have too much non-Core land.Steals income from your treasury each month.Certain events and decisions will impact Stability, usually by reducing it.Administrative Power can be spent to increase Stability.Determines the overall contentment of your people.Maximum Sailors is determined by coastal provinces.Maximum Manpower is determined by provinces.Refills slowly each month, at a percentage of your maximum total.Spent to recruit and replenish land regiments.Monthly upkeep can lead to negative income.
